pub struct HintMatcher<'a> { /* private fields */ }Expand description
Matcher for finding windows based on input
Matches user keyboard input against assigned window hints, supporting both exact matches and partial matches for disambiguation.
§Examples
use open_sesame::{HintMatcher, HintAssignment, Window};
let windows = vec![
Window::new("win-1", "firefox", "Tab 1"),
Window::new("win-2", "ghostty", "Terminal"),
];
let assignment = HintAssignment::assign(&windows, |app_id| {
match app_id.as_str() {
"firefox" => Some('f'),
"ghostty" => Some('g'),
_ => None,
}
});
let matcher = HintMatcher::new(assignment.hints());
// Match user input
let result = matcher.match_input("g");
assert!(result.is_exact());
// Filter hints by input
let filtered = matcher.filter_hints("f");
assert_eq!(filtered.len(), 1);Implementations§
Source§impl<'a> HintMatcher<'a>
impl<'a> HintMatcher<'a>
Sourcepub fn new(hints: &'a [WindowHint]) -> Self
pub fn new(hints: &'a [WindowHint]) -> Self
Creates a new matcher with the given hints.
Sourcepub fn match_input(&self, input: &str) -> MatchResult
pub fn match_input(&self, input: &str) -> MatchResult
Matches input against hints and returns the match result.
Sourcepub fn filter_hints(&self, input: &str) -> Vec<&WindowHint>
pub fn filter_hints(&self, input: &str) -> Vec<&WindowHint>
Returns hints that match the current input for display filtering.
Auto Trait Implementations§
impl<'a> Freeze for HintMatcher<'a>
impl<'a> RefUnwindSafe for HintMatcher<'a>
impl<'a> Send for HintMatcher<'a>
impl<'a> Sync for HintMatcher<'a>
impl<'a> Unpin for HintMatcher<'a>
impl<'a> UnwindSafe for HintMatcher<'a>
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