HintMatcher

Struct HintMatcher 

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pub struct HintMatcher<'a> { /* private fields */ }
Expand description

Matcher for finding windows based on input

Matches user keyboard input against assigned window hints, supporting both exact matches and partial matches for disambiguation.

§Examples

use open_sesame::{HintMatcher, HintAssignment, Window};

let windows = vec![
    Window::new("win-1", "firefox", "Tab 1"),
    Window::new("win-2", "ghostty", "Terminal"),
];

let assignment = HintAssignment::assign(&windows, |app_id| {
    match app_id.as_str() {
        "firefox" => Some('f'),
        "ghostty" => Some('g'),
        _ => None,
    }
});

let matcher = HintMatcher::new(assignment.hints());

// Match user input
let result = matcher.match_input("g");
assert!(result.is_exact());

// Filter hints by input
let filtered = matcher.filter_hints("f");
assert_eq!(filtered.len(), 1);

Implementations§

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impl<'a> HintMatcher<'a>

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pub fn new(hints: &'a [WindowHint]) -> Self

Creates a new matcher with the given hints.

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pub fn match_input(&self, input: &str) -> MatchResult

Matches input against hints and returns the match result.

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pub fn filter_hints(&self, input: &str) -> Vec<&WindowHint>

Returns hints that match the current input for display filtering.

Auto Trait Implementations§

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impl<'a> Freeze for HintMatcher<'a>

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impl<'a> RefUnwindSafe for HintMatcher<'a>

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impl<'a> Send for HintMatcher<'a>

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impl<'a> Sync for HintMatcher<'a>

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impl<'a> Unpin for HintMatcher<'a>

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impl<'a> UnwindSafe for HintMatcher<'a>

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where T: 'static + ?Sized,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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