pub struct Overlay { /* private fields */ }Expand description
Overlay renderer
Implementations§
Source§impl Overlay
impl Overlay
Sourcepub fn new(width: u32, height: u32, scale: f32, config: &Config) -> Self
pub fn new(width: u32, height: u32, scale: f32, config: &Config) -> Self
Create a new overlay renderer
Sourcepub fn render_initial(&self) -> Option<Pixmap>
pub fn render_initial(&self) -> Option<Pixmap>
Render the initial phase (border highlight only, transparent center)
Sourcepub fn render_full(
&self,
hints: &[WindowHint],
input: &str,
selection: usize,
) -> Option<Pixmap>
pub fn render_full( &self, hints: &[WindowHint], input: &str, selection: usize, ) -> Option<Pixmap>
Render the full overlay with window list
The screen-edge border is always rendered first, then the popup card is rendered on top. This ensures the border remains visible throughout.
Auto Trait Implementations§
impl Freeze for Overlay
impl RefUnwindSafe for Overlay
impl Send for Overlay
impl Sync for Overlay
impl Unpin for Overlay
impl UnwindSafe for Overlay
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T: ?Sized,
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